Sword and Board
A downloadable game for macOS
Download NowName your own price
My First Published Game!
Join Sword & Board, and fight to survive as long as you can in an endless, ruthless dungeon!
Status | Released |
Platforms | macOS |
Release date | Jun 07, 2018 |
Rating | Rated 3.0 out of 5 stars (2 total ratings) |
Author | SmithManC |
Genre | Action |
Made with | GameMaker |
Tags | 8-Bit, High Score, Pixel Art, Score Attack, Singleplayer, Top down shooter |
Asset license | Creative Commons Attribution_NonCommercial_NoDerivatives v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Download NowName your own price
Click download now to get access to the following files:
Sword and Board v1.1.3 (Mac).dmg 57 MB
Sword and Board v1.1.2.zip (Windows) 25 MB
Development log
- Sword and Board Update v 1.1.0Jun 14, 2018
Comments
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Hi, this isn't really much of a bug but could you please select that the windows release is a windows version so it can be installed via the itch app. Otherwise your game is great!
Hey y'all! Thanks again to everyone who's checked out the game, especially to those found and reported bugs. There's a new update for Windows which should fix any display issues. I'm looking into why the game freezes sometimes, and will release an update as soon as it's fixed!
This isn't a bug issue, but one thing I think that could be done with Horde mode is to make the blocking mechanic more needed. In that game mode, I was able to basically survive by just collecting the hearts and the lightning bolts. If that's your intention, then that's fine. I just think that making the block mechanic more necessary in that mode would increase the variation in the Horde mode. This is just my opinion on it. Other than that, Horde mode is really fun and I really like the gameplay!
Thanks for playing! But yeah, I intended horde mode to be the easiest of the 3, kinda like a "kick back and destroy" type deal, with hardcore mode supplying the extra difficulty. But I'll keep that in mind while making Sword and Board 2 ;)
There is another thing I found that might need to be fixed.
In one of the areas of the map, there seems to be a hidden wall. I don't know if that is intentional or not, but I think it should be fixed. Another bug I ran into is that when I was fighting one of the rock guys when he had lost both of his hands and he was red, he just simply stopped near one of the pillars.
Edit: It crashed and brought up this error:
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Other Event: User Defined 2
for object Golem:
Variable Golem.clap_offset(100300, -2147483648) not set before reading it.
at gml_Object_Golem_Other_12
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_Golem_Other_12 (line -1)
called from - gml_Object_Golem_Step_0 (line -1) - <unknown source line>
Love the game! One thing that happened to me in horde mode was that it got really intense, I figured out how to survive in the game and it seemed the playing was so intense that the game froze. This is the screen it froze on. I thought I may have hit a pause button or something, but I don't know.
EDIT: Here is a video of gameplay of Horde mode for anyone interested. I think this is a pretty fun game.
Tried this. When I launch a game, the menu screen is zoomed in too much (doesn't even fit on the display) and I can't click on anything. Clicking a bunch of keys eventually starts the game.
I'm on Windows.
so... i get this when I attempt to run the game.
___________________________________________
############################################################################################
ERROR in
action number 1
of Create Event
for object Display_manager:
Invalid surface dimensions
at gml_Object_Display_manager_Create_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_Display_manager_Create_0 (line -1)
called from - gml_Object_Game_Create_0 (line -1) - <unknown source line>
I'm having the same issue. It keeps opening that up and then, if I press ignore, it opens the game but in quite possibly the smallest window I've ever seen. No maximize button either :(
Hi! Thanks for the heads-up about the bug. I just updated the Mac version to fix the small window and the "game not found" issue. Although I wasn't able to recreate the error message above. Please let me know if it shows up again, and thanks for playing!
Hey y'all! Noticed a weird issue with the mac version, where it says the game can't be found. I'll be trying to fix it, but if you find this issue, copying the game into another folder should fix it.
Thanks for the gameplay videos, they're awesome! Be sure to check out the new update with re-balanced waves, hardcore mode, and Mac support!
Hey! Played a bit of this on my channel, really clever idea for a game!